Plaid Hat Games
|Welt:||Winter der Toten|
|Spieleranzahl||2 - 5|
|Spieldauer||60 - 90 Minuten|
|Alter||ab 14 Jahre|
|Autor||John Gillmour & Isaac Vega|
|Verlag||Plaid Hat Games|
10 Dual-Sided Main Objective Cards 25 Secret Objective Cards 10 Betrayal Secret Objective Cards 10 Exiled Survivor Secret Objective Cards 30 Survivor Cards 5 Player Reference Sheets 1 First Player Token 30 Starting Item Cards 20 Police Station Search Deck Cards 20 Grocery Store Search Deck Cards 20 School Search Deck Cards 20 Gas Station Search Deck Cards 20 Library Search Deck Cards 20 Hospital Search Deck Cards 1 Exposure Die 25 Crisis Cards 80 Crossroad Cards 20 Helpless Survivor Tokens 30 Once Per Round Tokens 20 Food Tokens 20 Noise Tokens 20 Barricade Tokens 30 Wound Markers 60 Standees 50 Standee Stands 1 Colony Board 6 Location Cards 1 Rulebook 30 Action Dice
Crossroads is a new series from Plaid Hat Games that tests a group of survivors' ability to work together and stay alive while facing crises and challenges from both outside and inside.
Dead of Winter is the first game in this series, designed by Isaac Vega and Jon Gilmour. It puts 2-5 players together in a small, weakened colony of survivors in a world where most of humanity are either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors with dozens of different characters in the game.
Dead of Winter is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition—but for each individual player to achieve victory, they must also complete their personal secret objective. This secret objective could relate to a psychological tick that’s fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or worst of all: vengeance against the colony! Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the group’s goal but don’t get walked all over by a loudmouth who’s only looking out for their own interests! Dead of Winter is an experience that can only be accomplished through the medium of tabletop games. It is a story-centric game about surviving through a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony’s morale up.
Dead of Winter has players making frequent, difficult, heavily- thematic, wildly-varying decisions, that often have them deciding between what is best for the colony and what is best for themselves.